It seemed like only yesterday that Saint's Row The Third reminded us about the subtle joy a giant pink dildo could have when comically knocking down a police officer. Or leaping from VTOL jets and trying to perfectly land on a corner of the sidewalk where a burning ring of cars had been painstakingly assembled. In essence, the culmination of Saint's Row as a franchise was turning into an anarchist's Minecraft, only with less zombies and more aliens.
At least that was the initial forecast before of THQ's turnaround on making "smarter" games after shifting their upper management at E3 this year. Now all we may have of the original manacial open-world sandbox where you're leading the purple-clad Saints around Steelport and Stillwater.
In the mean time, take a look back at Game Informer's profile of Volition and their franchise back when they announced Saint's Row: The Third: