Xbox product planning head Albert Penello recently came into a bit of fire after his statement about how comparisons between the PlayStation 4 and Xbox One technology didn’t make any sense and that that the main thing consumers would be focused on were the titles involved. Needless to say, that created quite a stir among fans and critics, and understanding the growing unrest, only recently, Penello decided to clarify the comment.
The Microsoft employee recently clarified his statements on NeoGAF, where he also confirmed that he wasn’t being indifferent of the PS4′s power, as claimed by Sony during the console’s revelation.
“I appreciate those who understand the point I was trying to get across. It’s always hard, after sitting doing interviews all day, and you’re trying to have an engaging conversation with someone, and words get pulled out our the tone what you’re trying to say didn’t come out how you meant it. You should also understand this interview was done after our launch event, and prior to E3. So please take that into consideration,” Penello wrote.
“I’m not diminishing Sony’s performance claims and I wasn’t trying to be arrogant or dismissive. What I was trying to say is – I’m not Sony’s engineering team. So I can’t comment on what they have published as specs. I know what our teams are doing, and I know how they thought about architecting the system. The guys who are building these machines (on both sides) are unbelievably talented and experts in their field. Nobody knows the specifics of how the machines are architected or if there may be bottlenecks in one system or accelerators in another that change the impact of the published specs.”
However, he added that he believes that his own company’s games will be great and are going to look like something that belongs to the next generation, and one of the biggest proofs for that is the recently concluded E3. “And great games are what matters. And while you guys joke about the cloud stuff, I think the stuff the Respawn guys have said starts to clear up what we’ve been talking about with cloud performance (cue the “have you seen Titanfall” meme).”
Panello also admitted that games on both systems looked awesome, and although RISE took a hit on the gameplay that was on display, still it was the most next-gen looking game he saw on either platform. “Of course, I get I’m biased and I didn’t have time to see everything,” he added.