News

inFamous: Second Son News - Director Nate Fox Talks DLC Possibilities

inFamous Director Nate Fox Hints at Possible Second Son DLC

inFamous: Second Son's launch is less than 48 hours away, but developer Sucker Punch won't be taking the time to celebrate the game's launch later this week. As a matter of fact, they already have plans for what comes next for the third inFamous game - DLC.

Director Nate Fox had said that the developer's next project may be "secret," but the team is far from done with the inFamous franchise, and in a recent interview with Eurogamer, Fox hinted at the potential DLC that could hit Second Son.

"You should think of it in the same kind of scope as our old Festival of Blood."

For those of you who never tried the DLC, it was a halloween themed DLC that took the New Orleans inspired city of New Marais and turned it on its ear by unleashing a vampire plague upon both Cole and the rest of the citizens. Cole himself was turned into a filthy bloodsucker, and learned an array of new vampiric abilities for his new blood drinking nature. 

So, Delsin will be a vampire? The DLC will be a standalone adventure? Themed powers? Nope, that's still thinking in too limited a manner. Fox continued: 

"When your core DNA is someone getting superpowers and using them for good and evil - that's pretty wide. It's as wide as superhero fiction. So it's easy to get excited when you think, oh - it could be a man or a woman. It could be old or young. It could be any country, in any time, and you can still get that kind of basic conceit."

Well, that's certainly some very Marvel thinking, and why not? More and more conduits' powers and abilities resemeble the countless mutants that litter the Marvel-verse, and we've seen writers stretch out that concept into space and time travel, politics, race relations and more over the last 50 years. Still, it's not exactly the specific information we were hoping for. 

If it was up to Fox, the next inFamous addition could be a bit more dramatic in nature. "I would love to go and do a more mature thing," said Fox. "We try to be earnest in the way that characters interact with each other. It's emotionally real - and that reality, it's hard to not want to invest more in future titles as well."

© 2024 Game & Guide All rights reserved. Do not reproduce without permission.
Join the Discussion
More Stories
Real Time Analytics