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'Strafe' Features, Gameplay & Platforms: Rogue-like FPS Game Coming In March To The PC & PlayStation 4 Platforms

'Strafe' Features, Gameplay & Platforms: Rogue-like FPS Game Coming In March To The PC & PlayStation 4 Platforms

"Strafe", the first-person shooter game developed by Pixel Titans is making its way to its launching date on the Microsoft PC on March 28, 2017. Although the date is not fixed yet, this rogue-like game, inspired by the Doom and Quake shooter games is also coming to the PS4 console.

According to Gamereactor, it was Devolver Digital, the publisher of "Strafe" that announced the release on PC this March, 2017. The game is characterized by nightmarish environments in which game players will have to survive the attacks as they navigate the different levels of the game.  Additionally, the levels of the game are generated through procedures that make each play - through to be unique, hence no two game play will be the same.

"Strafe", which is set in outer space sometime in 1996 boasts of a highly explosive, lightning - paced, gut-spilling FPS as divulged by PCGamer. The trailer of the game, which was released in 2015 was retro-inspired, echoing the procedural shooters of that timeline. Meanwhile, the game is set with endless levels depicting 100 percent virtual real environments.

The game's features include 3-dimensional projection matrices that can be manipulated in real-time FPS biped simulation along with digital gravity. It was reported severally, that "Strafe" comes with a packing of 30 weapons to fight the 20 opponents. Well, the player's job is to make sure that he is alive throughout the game and kill as many enemies as he can.

For those who are waiting for the game' funny experience, it is worthwhile to check with Gamenguide for more updates of "Strafe".

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