Games

'Resident Evil VII' Latest Hacks, News & Update:'Resident Evil 7: Demo' Tips & Tricks To Unlock Infected Ending

'Resident Evil VII' Latest Hacks, News & Update:'Resident Evil 7: Demo' Tips & Tricks To Unlock Infected Ending

Capcom has released the third and final demo update for "Resident Evil 7." This latest demo includes handgun, a monster and two different endings for players to unlock. Here is how to unlock the infected ending.

The Beginning Hour demo now has two distinctive endings players can unlock after the Midnight Version update. One ending is the bad or infected ending, and the other actually sees the demo's hero escape the house in one piece.

Steps to Unlock The Infected Ending On "Resident Evil VII"

The hardest ending to unlock is the Infected ending. Crouch down by pushing in the right stick from the starting point and take notice of the handle in the fireplace. Pull the handle to open a secret panel on the wall beside the bookshelf. Then, get inside and gather the fuse off the crate. Put the entire fuse in the fuse box on the wall close to the piano, and then go upstairs, writes Eurogamer.

Steps to Unlock Infected Ending in "Resident Evil VII"  

Go to the attic, ignore the phone, and go the room with a bed and trashcan. There are handgun ammos that can be found underneath the bed. Additional bullets are sometimes sitting on top of the crates in this room. In here you will find the most important item of all which is the basement key on the table.

Retrieve the axe to smash some crates. To get the axe, pick up the lockpick while in the VHS tape flashback .This is located on the floor amid the refrigerator and the counter with the microwave. Use the lockpick on the cabinet drawer in the kitchen. After this, go back to the present, go to the same drawer to get the axe.

More Steps To Unlock The Infected Ending On "Resident Evil VII"   

Take note of the moldy door that was locked in the Twilight Version update. The door no longer locked, enter the door, and then go straight down the corridor. At the last part of the hallway, look for the gated door that can be unlocked with the basement key. Use the key, walk down the stairs into the dark basement. Seize the valve off the gurney, and then go into the adjoining room with the shelves to get the attic key.

At this point, one of the Baker family's failed experiments will appear. Trick around it and try to escape back up the stairs. Jack Baker will block the door, wait for the monster to come into the room, and then put one of the hanging bodies between it and yourself. Knock it down by kicking the body into the monster, and then jolt the door open.

Take the valve to the pipe in the bathroom, turn it to drain the toilet bowl, and then grab the handgun. Go around the dwelling and collect as much ammo as possible. More ammo can be found by smashing the crates. Players will want to collect about six bullets if they hope to kill the monster.

Return to the basement and face the monster head on. Shoot it in the head with about six bullets to kill it, but if not, the axe can be used to finish it off. Remember that it is safer to attack the beast with the axe after it was knocked down by one of the body bags. When the monster dies, it will wrap players with black ooze. As soon as the fight is over, return to the attic and try to break out by climbing the ladder to be treated to a frightening cut-scene.

© 2024 Game & Guide All rights reserved. Do not reproduce without permission.
Join the Discussion
More Stories
Real Time Analytics