The "Fallout 4" modulations are now active on PS4 after the new 1.8 patch update was launched recently. Few bugs and modification issues are fixed and repaired according to its function; for the sake of the games reputation.
The "Fallout 4" modulations have already been presented on the PC for a long time since its debut, but Sony and Bethesda has not yet released the creation kit for the PS4 up until now. "For Sony, this is not surprising considering that the company is really very careful about any modification to the content, particularly with the PlayStation 4."- As stated by NeuroGadget.
Apart from "Fallout 4" PS4 modulations, the 1.8 patch update also repaired some issues; such as the sound effects are not working after reloading, and when the game crashes if a player exits to the Main Menu, and more enhancements on the quality performance and gameplay.
There are also malfunctions between the spaces in search queries in "Fallout 4" modulations.
There are actually few issues that have been fixed by the latest "Fallout 4"1.8 patch such as; Players can only now rate Modulations after they are downloaded it, resolved crashing when a Mod had an unexpected data structure, the tiles available in the Mods menu are twice compared to the previous, the Library or Favorite Mods categories are displayed correctly, and an issue was fixed every time mods images fails to appear.
Sadly as for Bethesda; there will be no launching any preinstalled mods, so any modification from hereon will come from fans.
The "Fallout 4" mods on the PS4 are fairly new, although Xbox One owners have enjoyed its benefits and interest for quite some time now. PlayStation 4 owners may be late to the ballgame, but this is good news indeed for avid fans and loyal gamers.