Tom Clancy's "The Division" had a successful recent patch and Ubisoft reported that the number of gamers reverted to where it once was during launch. "The Division" is finally riding the fast lane and active players are catapulting into resurgence.
Ubisoft mentioned in a statement that patch 1.4 is a successful move to draw back the gamers toward "The Division." VP of live operations Anne Blondel said that people were impressed of new changes and willingly jump in to the bandwagon. Ubisoft made huge sacrifice with "The Division" update as well, delaying an expansion and potential revenue riding with it, Blondel said in DualShockers interview.
Blondel revealed that "The Division" became a source for blank wall for Rockstar Games. The developer came to a point that they were choosing between providing more contents or slowing down a bit to regroup. "The Division" chose both - slow down to conceive a plan then made a solid move to spring back, GameSpot said.
Luckily, feedbacks and dialogs with "The Division" fan base paid off. It can be traced to Ubisoft's open ears to incorporate what gamers want. In fact, launching of public test servers and introduction of new features rolled out smoothly. This eventually led to reinvigorated gaming public and patched relationship.
To recall, "The Division" patch 1.4 introduced lots of changes including gameplay, user interface and added features. Then came more grip via update 1.5 and addition of Survival DLC. These recent changes can be safely construed as the best player base since launching "The Division" in March of this year.
Meanwhile, "The Division" Survival DLC launched ahead this month for PC and Xbox One but intends to invade PlayStation 4 in December. There will be a follow up for "The Division" The Final Stand in 2017 as well. This one is going to be the final DLC for the game.