There is a huge speculation whether titles on PS4 will be different from that on Xbox One. And while we are not really sure as to how much difference we might see until both the consoles are made final for retail, a few of the developing companies are already talking about this probability and as to how much difference (if any) we might see.
Watch Dogs senior producer Dominic Guay was recently in an interview with Gamingbolt over the difference in graphics issue, where he also went on to mention that PlayStation 4 and other next gen platforms will be helping to push for better design for the game.
On asked as to how far the graphical output for the game on PS4 will go as far as “visual flourishes like larger crowds and scale” are concerned, that will make this version recommended over current generation consoles, Guay stated: “First, it starts with the content itself. Watch Dogs strives to innovate technically but also on the front of design. While we think pushing immersion (which includes graphics) is important for our title, we do not think it is enough.”
“We believe that our efforts to push dynamism in an open world, that our efforts to connect all players together in new ways are fundamentally geared toward fostering game experience innovation. Of course it also refers to our commitment to developing the game with a mind-set on fully supporting ‘next gen hardware’.”
He added that this falls true for the next generation PS4 or other similar platforms that makes use of modern technology, alongside a certain range of PC hardware which offers similar capabilities. “But ultimately, our engine DISRUPT has been designed to scale to different platforms. So as it supports also current gen platforms, you can expect the same game experience we want to offer with Watch Dogs, whatever platform you will be playing on.”
On the same topic, and asked about the prospects of the game on Xbox One being different than that on PC and PS4, Guay replied: “The Xbox One is a powerful platform, as of now we do not foresee a major difference in on screen result between the PS4 and the Xbox One. Obviously since we are still working on pushing the game on these new consoles, we are still doing R&D.
“This said, the platforms have some specificities that we are leveraging. For example, we are making use of the touchpad on the DualShock 4.”
Watch Dogs is currently slated for a Nov. 19 release on Xbox 360, PS3, PC and Wii U, with the Xbox One and PS4 versions scheduled for a Q4 2013 release.