Ubisoft's CEO Yves Guillemot said that development cost for next-gen hardware won't skyrocket until later in the console's lifecycle, according to reports .
"In the first two years, I expect [next-generation dev] cost to remain the same because we will have the advantage of having better machines so [we] won't have to compress as much data," explained Guillemot in an interview with Gamasutra . "But, quickly, in two years, we'll have to spend more money to take advantage of all the possibilities these machines are bringing, and it can grow quite fast. But I think what's interesting is that we'll be able to create data that we will be able to reuse in other places, because we're getting closer and closer to what you can see in movies and TV series now."
Developers like Ubisoft are plan on making the transition between current and next-gen consoles easier by offering versions of its games on both hardware.
Microsoft has confirmed that its own Xbox One games will continue the $60 retail price according to reports.
Yet to be disclosed are where third-party publishers including EA, Ubisoft and Activision are going with their price structures.
Xbox One game pricing will be aligned with Playstation 4 releases. Sony Computer Entertainment America's CEO and President Jack Tretton told CNBC that the PS4 games can run between $0.99 and $60.
"I think people are willing to pay if they see the value there and I think there's more choice than ever before for consumers," Tretton said. "The heat for the true gamer is on the console it's still that big-form experience that typically runs upward of $50 million to develop and will justify that $60 price point and will give people hours and hours of gameplay on a daily for months and years to come."
Microsoft's Xbox One will retail for $499 while Sony's Playstation 4 is seeing a lower price point at $399 when it releases later this year.