The highly anticipated demo for Sony’s action role-playing title “Soul Sacrifice” is set to arrive on April 17 in North America. “Soul Sacrifice” is from “Mega Man” creator Keiji Inafune, and is a Vita-exclusive.
“Soul Sacrifice” is Inafune's first game at his new studio Comcept. The game will cast players as a slave who is about to be sacrificed. However, he is able to relive the memories of past warriors via an enchanted tome.
While players get to battle colossal in-game monsters, they also have the choice to spare or sacrifice their foes as well as other members of their party.
Moreover, the “Soul Sacrifice” demo save data will transfer into the final game when it launches on May 1. SCEA producer Kumi Yuasa writes on the PlayStation blog the demo will include the entire first chapter.
"The number one reason for the Soul Sacrifice demo to have a lot of content was to show the users the full attraction of Soul Sacrifice," says director Keiji Inafune. "We knew that cutting out a small section of the game and saying, 'Isn't this part fun?' would not show the users the full potential of the game. We figured that it wouldn't make sense if the users could not have the 'I want to play more' feeling."
“After we released the demo version in Japan we received many voices, saying ‘I want to play more’ and ‘I want to get more hooked on this game.’ That is why we believe making this demo with this amount of volume and detail was a success,” Inafune adds.
The game’s demo will offer a single player mode and a multiplayer mode. Although the multiplayer can be played via both ad-hoc and online, the “multi-player and all online features for the demo will be terminated and will no longer be available from 1st May 2013,” Yuasa writes.