Season two of "Overwatch's" Competitive Play mode is continuous, however, Blizzard Entertainment is as of now preparing for the third round.
In front of season three's kickoff on Dec. 1, main creator Scott Mercer talk to Battle.net to reveal insight into a portion of the forthcoming changes that players can look at on the general public test domain or realm right away.
One of these includes how ability ratings are resolved. In light for keeping things equal toward the beginning of every season without totally wiping players' records, Blizzard will have the players start with a somewhat a little lower rating that remains constant as the gameplay moves on.
"Heh...superstition!" | Witch Mercy cosplay by @ohmymegancoffey, photo by Jordan Ong (https://t.co/V5t5PCn6Dx) pic.twitter.com/HINvpVPT5c
— Overwatch (@PlayOverwatch) October 26, 2016
This is a transformation from the beginning of "Overwatch's" season two when Blizzard moved players new ability or skill rating overhaul, level-based structure. Mercer said that players still may find that they're at a lower level than they were amid Competitive Play's second season, however, this will offset as the season moves on.
#Widowmaker in the Blizzard Versailles lobby, watching the choke point (main entrance) carefully. #overwatch pic.twitter.com/zpn9bbsp0D — Thomas Johnsen (@Dreamagram) October 26, 2016
There are some other minor changes that all players will see once "Overwatch's" season two wraps. An in-game countdown clock will seem to show how much time is left between seasons. Season two closures Nov. 24, giving only a week of downtime before Competitive Play's third season grabs.