When Samsung's Galaxy S IV's comes out later this month there will be some impressive technology inside it. One piece, which The New York Times details, is eye-tracking technology.
"The phone will track a user’s eyes to determine where to scroll, said a Samsung employee who spoke on condition of anonymity because he was not authorized to speak to the news media. For example, when users read articles and their eyes reach the bottom of the page, the software will automatically scroll down to reveal the next paragraphs of text," the paper writes.
What does this mean for gaming? Here are three ways the tech could be used.
1. Head tracking
EA's recent "Real Racing 3" is a fantasitc free-to-play racing game. There is an option to race in cock-pit mode that would be great if you could actually look left and right out of your virtual windows. This same tech could also be used in space fighters, flight simulators and first-person shooters.
2.Tapping in rythm games
In games like Neowiz's "DJ Max Portable" and Rayark's "Cytus" notes either scroll down the screen or pop-up in different areas. The player then puts his finger on the appropriate space at the right moment. What if you needed to look at a certain area in time to the music in addition to, or perhaps instead of tapping on the screen?
3.Saying 'yes' or 'no' in gambling apps
The App store is lousy with gambling apps like "Poker by Zynga" and "Big Fish Casino." What if in games where the dealer presents you with a yes or no question like, "Would you like another card?" you could nod your head yes or shake it no?
What are we missing? How would you use eye-scrolling technology to play games?