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Deep Silver Apologizes Over Dead Island: Riptide - Zombie Bait Edition's Risque Torso

Well, that certainly was quick. I think Deep SIlver may have set a new record for same day apologies when something is announced, possibly managing an even quicker response than Square Enix over their Hitman Facebook app.

Announced only this morning, Deep Silver has already issued a statement of apology on Twitter extension, TwitLonger, over the UK only Zombie Bait Edition for Dead Island: Riptide.

"We deeply apologize for any offense caused by the Dead Island Riptide "Zombie Bait Edition", the collector's edition announced for Europe and Australia. Like many gaming companies, Deep Silver has many offices in different countries, which is why sometimes different versions of Collector's Editions come into being for North America, Europe, Australia, and Asia.

For the limited run of the Zombie Bait Edition for Europe and Australia, a decision was made to include a gruesome statue of a zombie torso, which was cut up like many of our fans had done to the undead enemies in the original Dead Island.

We sincerely regret this choice. We are collecting feedback continuously from the Dead Island community, as well as the international gaming community at large, for ongoing internal meetings with Deep Silver's entire international team today. For now, we want to reiterate to the community, fans and industry how deeply sorry we are, and that we are committed to making sure this will never happen again."

Apologies are one thing, but Deep Silver still seems to be standing by their product in an odd way. Notice, if you will, that in that entire apology, an absence of the company's declaration to pull or otherwise cancel the edition, or remove the offending torso. Given this, I can only assume that the product will still be available, once Dead Island: Riptide is released - Apr. 23 in North America, and Apr. 26 in Europe and the UK, for PC, PS3, and Xbox 360.

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