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Amplitude Release Date Delayed: Harmonix Pushes Kickstarted Music Title To The Summer

Harmonix Announces Amplitude Release Date Delay

Sorry, Amplitude supporters: Harmonix has announced that the game's launch has been delayed until the summer.

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The Kickstarted music title was originally slated for a March release, but an update posted to backers explains the need to push the launch back several months. At the very least, the developers are providing an explanation for fans:

"This is our first time working on PlayStation 4, and it's been a big learning experience for the team. We've put a lot of work into our proprietary engine to support some of the new, awesome content we're bringing to the reboot. These factors combined have bumped production out a few additional months.

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"With Amplitude and our promise of open development, you've given us the opportunity to create the game we want to make and, more importantly, make the game that you want. In order to meet that goal, we don't want to cut any corners, and we want to stay true to our vision and deliver the best Amplitude experience possible.

"We had an amazing showing at PlayStation Experience in December, letting fans play the game for the first time, and we got amazing feedback. We know we have a ways to go, and we're committed to getting there and making this truly feel like a worthy successor to the game you remember from 2003."

Sounds fair, no? Delays are disappointing, but games that aren't optimal at launch are even worse. We saw plenty of titles launch broken last year, and it's something that would be better off avoided. The wait will be a few extra months, but a better game should come out the other end.

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