Within the first day it dropped, "Diablo III" sold more than 3.5 million copies, which didn't inclue the people who were already addicted to "World of Warcraft" and moved onto their fancier type of online crack. The news shouldn't surprise anyone that's deeply immersed in the MMORPG landscape, even with questionable sales records linked to "Max Payne 3" last week.
"We're definitely thrilled that so many people around the world were excited to pick up their copy of Diablo III and jump in the moment it went live," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We also regret that our preparations were not enough to ensure everyone had a seamless experience when they did so. I want to reaffirm our commitment to make sure the millions of Diablo III players out there have a great experience with the game moving forward, and I also want to thank them for their ongoing support."
The figures, the press release is quick to point out, does not include the Korean fanbase. That said, they're still thrilled for the support.
"Regarding today's announcement, we recognize that setting a new launch record is a big achievement," Morhaime continued. "However, we're especially proud of the gameplay feedback we've received from players worldwide. We're pleased that Diablo III has lived up to players' high expectations, and we're looking forward to welcoming more players into Sanctuary in the days ahead."