Mobile gamers know that there are many imitators, but there is only one series of tower defense games worth a damn: Kingdom Rush. Both the original and Kingdom Rush: Frontiers get heavy use on my phone, an amazing feat considering I've already beaten them and they're taking up valuable space for newer games. But I just can't quit them. So naturally, when the fine folks over at Ironhide Game Studios announce that their new game is arriving next week, I listen.
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Kingdom Rush: Origins is "An all-new adventure set in the same charmingly animated world of sea serpents and evil sorcerers. The game takes us back to the beginning, before the sorcerer Vez'nan ever thought to threaten the kingdom with the gem of power. It's packed with a multitude of new levels, towers, heroes, spells, and all kinds of enemies to smash to a cartoony bloody pulp."
The game is due out next week on November 20 on iOS and Android platforms. Origins will be priced at $2.99 for iPhone, iPod touch, and Android, and $4.99 for iPad, a small price to pay for crisp gameplay, responsive controls and hours and hours (and hours) of fun.
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Like Frontiers, Origins will not just ape the classic tower defense mode set forth in the original, but build upon it.
Kingdom Rush: Origins will feature:
MOAR Heroes: Master and upgrade nine legendary heroes, each with his or her own unique skillset and Hero spell!
Eight New Special Towers: Pummel your enemies with elven marksmen, runed bears, mystic mages, stone druids and giant animated trees! Ironhide, you had me at runed bears.
A New Legion of Doom: Take up arms against over 30 new enemy types and engage in epic boss battles!
Levels, Levels, Levels: Immerse yourself in hours of gameplay, complete with over 70 achievements, three difficulty modes, and a bevy of Easter eggs.
Oh, this is exciting. Be there next Thursday! Watch the announcement trailer below.