Epic Games releases the Unreal Engine 4.3 update today, becoming the first version of the engine to be able to integrate SpeedTree runtimes. Read on to find out what changes for subscribers.
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First of all, you'll be able to add dynamic, animated SpeedTree models to any projects you're working on and edit them if you're a subscriber to AAA SpeedTree Modeler ($19 a month). At the SpeedTree for UE4 store, there are three free sample trees, with an initial (paid) library of 15 SPeedTrees and plants. Subscribers will have exclusive access to the HauntedTree model.
"We've been relying on SpeedTree for our own game development since 2007 and are using it for numerous projects today," noted Tim Sweeney, Epic Games founder and CEO. "We are very pleased to provide these outstanding vegetation tools to the wide range of developers using UE4, and encourage folks to grab the free sample trees and try out the Modeler."
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SpeedTree for UE4 subscription features include: lightmap-ready UVs, wind effects, seamless LOD transitions built into vegetation models, multi-platform UE4 support, UE4 foliage painting (full wind support and per-instance color variation), full UE4 integration and finally perpetual version control to keep you up to date at all times.
What a deal for any dev with a monthly twenty bucks to spare!