Titanfall developer Respawn Entertainment is just keeping the great customer support flowing with a patch that will be going live tonight. The highlights? Private matchmaking is finally here, and the ridiculous Generation 5 "gooser" challenge has been reduced to five kills instead of the astronomical 50 that it was previously.
Respawn announced the update earlier today via Twitter, and now the full details are up on their site. There is a heck of a lot in this update, so I'd definitely encourage you to check it out yourself, but the highlights are as follows:
"• Private Match supports 2 to 12 players, with 1 to 6 players on each team.
- You can start a new Private Match lobby by choosing it on the main selection screen (alongside Campaign, MP, and Training). Invite your friends in or have them join you at any time.
- Choose any of the game's maps or modes (CTF, Pilot Hunter, etc.) to play in.
- Choose which team you're on.
- There is no XP gain, challenge progress, or achievement unlocking while in a Private Match. For this beta, the Last Game Summary screen will display what you would have earned in normal play outside of Private Match, but be aware that this progress will not be recorded to your lifetime total.
- For this beta, there is no concept of a "lobby leader"; any player can change game options in the lobby or start/stop the match countdown.
- All Private Match games are still played on dedicated servers via Xbox Live Cloud Compute, just like normal matches.
- New options like round time, score limits, and much more will come in future updates."
"Party Colors - Your party members and their titans now show up on the mini-map with green colors, instead of the normal blue colors that other friendlies use. Their names are also drawn in green on your HUD, the obituary text, and in the pre-game lobby. This helps you figure out where your friends are and what they're up to, especially in the heat of combat."
"The Gooser Challenge - Based on recent feedback from fans of the game, the Gen 5 challenge requirement 'Gooser', requiring players to kill 50 ejecting pilots, will be reduced to 5 total. We had a couple of design goals for Regeneration. One was to give players a structured way to discover and experience ways of playing the game they might not have otherwise tried on their own. The second was to recognize players' mastery of various skills, going beyond just 'time played'. We went a bit too far with this challenge, especially considering the unique conditions that have to be met just to have the opportunity to get a kill on an ejecting Pilot. We understand some players have already completed the challenge, or have already earned more than the new requirement so we will be internally noting those players so we can recognize their accomplishments in a future game update."
In addition to those big changes there are some changes for the 40MM Cannon and Quad Rocket titan weapons to better balance them, a complete revamping of the Hardpoint game mode scoring format and a plethora of bug fixes. And that's not even the whole of it. Huge, huge update today from Respawn.
What's your favorite new addition (or subtraction) from Titanfall in this new update? Let us know in the comments.