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Xbox One Player Reputation System for Xbox Live Now in Effect, See How it Works Here

Xbox One Player Reputation System for Xbox Live Now in Effect, See How it Works Here

Xbox Live has had a system to rate other players' behavior for a long time, but Xbox One is getting its own redesigned reputation system as of today. Xbox Wire has given us the details.

There are now several reputation levels that can be attached to your Gamertag based on other players' ratings of you on Xbox One, ranging from 'Good Player' to 'Avoid Me'. Xbox provided descriptions of what each different reputation status means, which are as follows:

- "Good Players" - The majority of gamers will fall into this level. As we've said before, we have plans to introduce rewards for good behavior and look forward to sharing more in the future!

- Warnings for "Needs Work" - Beginning this month, some players will start receiving reputation warnings as their reputations drop due to feedback from the community. The purpose of these communications is to remind players about their effect on the community and encourage them to have more positive interactions. These warnings are based on community feedback collected since Xbox One launched

- Penalties for "Avoid Me" - If players do not heed warnings and continue to have a negative impact on other players and the Xbox Live community, they will begin to experience penalties. For example, people with an "Avoid Me" rating will have reduced matchmaking pairings and may be unable to use certain privileges such as Twitch broadcasting.

There are three levels overall, though the accompanying graphic indicates that there are two within 'Needs Work' that show how far you are to moving up to 'Good Player' or down to 'Avoid Me' with a colored bar. Here is the official explanation of how the ratings work:

"The more hours you play fairly online without being reported as abusive by other players, the better your reputation will be. The algorithm looks to identify players that are repeatedly disruptive across the community on Xbox Live. The vast majority of players do not regularly receive feedback from other players and, thus, will stay at the 'Good Player' reputation level."

If you don't do anything out of the ordinary or irritating to other players, at least not consistently, then you should sit in 'Good Player' without much effort. It sounds like you would have to work pretty hard to achieve and maintain an 'Avoid Me' rating, ignoring multiple warnings about your behavior from Xbox Live.

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