With the problem reports still incoming, so too is DICE going as fast as it can to push out the patches and updates to keep gamers happy. Case in point, a new server and client patch has just been released for the PC version of Battlefield 4.
The patch itself is nothing spectacular. Changes worth mentioning include some collision detection, client crash adjustments, little of this, little of that. You can check out the complete patch notes for server update R15 below:
- Fixed one of the most frequently occurring client crashes
- Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open
- Fixed a bug in Defuse mode where defenders could win the round by killing all the attackers without disarming the bomb, if the bomb was disarmed in the previous round
- Miscellaneous stability fixes further reducing the number of client crashes
- Fixed side gunner jitter when aiming in attack boats & transport helicopters
- Fixed some instances of frame rate drops when shooting at large Levolution objects after they have been destroyed (like the radar dish on Rogue Transmission)
- Fixed broken aiming for passengers on the China Rising dirt bike
- Fixed a bug where the sound when capturing a flag was not playing correctly
- Removed a bug that would double save during MP round transition and SP level transition. This fix will reduce the occurrence of corrupted save files.
As a result of all the various bugs, glitches, and errors on all versions of Battlefield 4, EA recently announced that all work on future DLC for the game would be halted, as would all work on any and all other announced EA titles, gathering all staff together to work on fixing all of Battlefield 4's various issues.
A spokesman from EA issued the following statement on the matter:
"We know we still have a ways to go with fixing the game - it is absolutely our No. 1 priority. The team at DICE is working non-stop to update the game. Since Battlefield 4 China Rising expansion pack was already in the final stages of development by the time issues began with Battlefield 4, we decided to fulfill our promise to deliver it this week, but we're not moving onto future projects or expansions until we sort out all the issues with Battlefield 4. We know many of our players are frustrated, and we feel their pain. We will not stop until this is right."
It's thought that EA's decision resulted in a drop in the company's stock of over 7%.
Meanwhile, if the rumors are true, the next Battlefield title will be developed not by DICE, but by Visceral Games. EA hasn't confirmed this as of yet, but we'll keep you posted if more details come to light.