The six-year-old widely popular sandbox video game "Minecraft" from Swedish game designer Markus "Notch" Persson and Mojang is one of the today's best selling games. But what most don't know is that Nintendo almost made the game for N64, or something similar to it. Here's why it didn't happen.
VG247 reports that Shigeru Miyamoto, who is responsible for the games found in the NES Classic Edition, admitted that he came close to making something like "Minecraft" for the N64. Miyamoto is credited for his work on iconic video games "Donkey Kong," "Mario," "The Legend of Zelda," and more.
According to IGN, Miyamoto admires "Minecraft" and feels as if the game was something Nintendo "should have made." He also admitted that back in the day, he and his team performed experiments that were much like "Minecraft," adding that even the designs were similar as well.
There are no bad feelings between Miyamoto and Mojang, however, even if Nintendo almost made the game for N64. In fact, Miyamoto admitted that he's very impressed with the success of "Minecraft" to this day. But the reason behind why Nintendo almost made the game for N64 remains unclear.
What's the reason why it didn't happen? Why was Nintendo's version of "Minecraft" left on the cutting room floor? The gaming genius that is Miyamoto should have foreseen the success of something like "Minecraft," given its status today. He did not explain why he and his team did not push through with Nintendo's version of "Minecraft" for the N64, but he did admit his admiration for the game.
As we still don't know why it didn't happen, let's all just be thankful that "Minecraft" does exist, and that somewhere in a parallel universe, a Nintendo version of "Minecraft" is existent. As for Miyamoto, we're still waiting on what iconic games he's going to release next.