Guerilla Games’ upcoming FPS title Killzone: Shadow Fall has been confirmed to arrive as a massive 50GB file. And if that makes you grumpy, note that the game will also arrive with a ‘Play As You Download’ option while you grab it from PSN.
The latest detail on the game was revealed by Sony UK MD Fergal Gara in a recent interview with Eurogamer, where he went on to explain how this feature will help gamers access larger titles without having to wait for the entire thing to download from PSN.
Gara stated that “there are big innovations in the PS4 to make it more attractive and more easy gamer wise to want to download. The Play as you Download functionality, for example, means you don't need the whole file before you go.”
“This is a little bit counterbalanced by the fact the files themselves are getting bloody big. Killzone: Shadow Fall is an uber file - I think it's cracking on for 50GB. It looks it, too, when you see it.”
He added that while it is still a relatively tedious process, the team has done a lot of work on pre-delivering files. “It's not perfect. It's not seamless. The file version of the game versus the disc version of the game maybe needs to go through additional QA and additional testing.”
“Some of the problems that have occurred have occurred on older machines, which of course when you go into the next-generation you at least get to reset and start again and everything's the same age and new. That helps.”
However, he agreed that not only is this a major area of focus, but also the same for investment. “The network will perform better on multiple levels, because it becomes not just a sales or gaming delivery but increasingly it becomes a social network.”
“So it's got to be a compelling experience on multiple levels. It's going to be for no lack of investment, for no lack of effort and no lack of intention that things might fall a bit short. But we're definitely moving in the right direction, and I'm confident when step on and understand its importance.”
Killzone: Shadow Fall will launch exclusively for PlayStation 4 on Nov. 15, when the console launches.
Additionally when asked about the kind of threat the upcoming PlayStation 4 will be facing with the recent announcements related to the SteamOS and the new Steam Controller from Valve, Gara reacted:
“In this market you've always got to expect some broadside disruptive technologies to come along, and it seems like a potentially good example of that. I haven't had a chance to study it in much detail.”
“What I would say is, I don't think anything about it is significantly rattling our confidence at this point in time and what we're doing as PlayStation. We have to keep an eye on Valve and many other competitors. We can't afford to ignore it. Steam is arguably the pre-eminent digital download service for gaming. So we'll watch it,” he added.
Sony’s PlayStation 4 is currently scheduled to release on Nov. 15 in North America and Nov. 29, 2013 in Europe, Australia and New Zealand.