Close to 4,000 "Counter Strike: GO" players are put on Steam's holding area after Valve Anti-Cheat bots swept the server from cheaters. Valve DB assured that servers did not experience any problems nor crashed but those who can't access the server are players tagged for employing cheats.
Previous subtle cheats like weapons hoarding and bots are now detectable with new Valve Anti-Cheat engine designed for "Counter Strike: GO". This unheralded sweep costs thousands of players lose their weapons stash, ending up with basically nothing except knives. Some cheating players reported that they can access Steam but their assets were locked-up. This scenario resulted from a freeze in weapons transactions like selling or trading.
Worst for "Counter Strike: GO" cheaters is being banned from accessing the game altogether, Kit Guru said. This latter case caused uproar among players who expect to access their characters on Steam. Players were caught flat-footed especially that Valve did not send any information prior to implementation of bans. However, Valve presumes that busted players know the reason behind sudden inaccessibility or freeze.
In a related development, players of "Defense of The Ancient 2" or commonly known "Dota 2" experienced the same stringent measures from Valve Anti-Cheat. There are limited information for now how the sweeping system affects those in suspicion for cheating, according to PC Gamer.
Theoretically, the figure of busted players from "Dota 2" is even loftier than that of "Counter Strike: GO." If a quick math is done, 11 thousand players from both games are in lock down. This quantifies for 6 to 7 thousand "Dota 2" players affected. Valve Anti-Cheat did not separate the culprits from either so exact figures cannot be accounted.
There are futile attempts to request Valve for detailed explanation about how VAC works on "Counter Strike: GO" and "Dota 2." Yet, it is notable that reports of complaints about being banned erroneously are very rare as of date.