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Dying Light Developer Tools Getting Even More Features Including A Terrain Editor & Custom Model Importing [VIDEO]

Techland Outlines Plans To Expand Dying Light Developer Tools Even Further

Dying Light is a pretty deep game on its own, but the PC version of the game is opened further by modding and developer tools.

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Now, Techland has revealed its plans to expand the official dev tools even more. The new video below outlines the team's plans, which include whole features that are not present in the current iteration.

This includes a game-changing terrain editor, which is briefly shown in the video. Users can drag and alter the land, creating hills or whatever else they wish to shape. Objects and other additions are fully moveable, and players can jump into their own creations with others via the upcoming multiplayer support. Additionally, the next update to the dev tools will add the ability to import custom objects.

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You can see the overview for yourself in the video, which contains a few extra details and examples of these features. Techland has also published a series of videos showing players how to make use of the existing dev tool features, which is a nice gesture. Remember when people thought these developers were going to ban mods of Dying Light?

Techland also announced the 'Beyond Dying Light' contest in a partnership with Nvidia. All users of the Dying Light Developer Tools who upload and submit their openly available maps by May 11, 2015 have a chance to win an ASUS GTX 980 Strix graphics card and exclusive Dying Light merch. Contest details and the submission form can be found at DyingLightGame.com/Devtools-Contest.

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