GET OVER HERE! Today is the day at last. We've been patient, we've checked out each and every one of the new videos NetherRealm Studios has released, we've enjoyed every bone crunching, spine-breaking fatality - and we couldn't wait to pull those on our friends - and finally, Mortal Kombat X is here.
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So, is it worth all the hoopla and the wait? Let's see what the gatekeepers of the internet have to say about it:
Polygon - their provisional review focused primarily on the offline mode (online servers were not up for most of their playthrough): Mortal Kombat X is friendly both to casual players who want to experience its rich suite of single-player content and knock around with some friends, but deep enough for competitive players who want to plumb its roster and variations. It's a robust, feature-rich competitive fighting game that hones what's worked for NetherRealm Studios in past games, and even shows hints of restraint and maturity amidst the gory hyper-violence. Paired with an ambitious online meta-game, Mortal Kombat X is one of the best fighting games in the series.
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Eurogamer is a huge fan of the game's story, in that it at least attempts to have one: "Mortal Kombat X's story is more than just five hours of brain-massaging entertainment in true Fast & Furious fashion. It's important, because despite the god-awful dialogue and plot, both as sophisticated as a Saturday morning cartoon, Mortal Kombat's story goes the extra mile. It tries. In a genre that for years hasn't even bothered, developer NetherRealm shows us the way." Adding, "The story, though, was my pre-release focus, and I'm delighted to report Mortal Kombat X retains the sense of humour, over-the-top violence and so bad it's good dialogue that I've enjoyed from the franchise down the years. And it's pure fan service for Mortal Kombat lore masters. What, exactly, is Rain? No, no rain. Rain. Who's Smoke working for these days? Remember Erron Black, the hundred-and-something-year-old cowboy who debuted earlier this year in the Mortal Kombat X prequel comic? No, of course you don't. This is the sort of silliness NetherRealm embraces, and Mortal Kombat is all the better for it."
IGN's review in progress is all praise. "Let's just get this out of the way: Mortal Kombat X is the best Mortal Kombat, period. It's deeper, mechanically richer, and more fully featured than any of the nine games before it, hands down. On top of that, developer NetherRealm Studios has taken a bunch of risks by adding eight entirely new characters to the MK roster, while introducing fun, distinct variations to returning ones. Each of these risks pays off to varying degrees, but they also serve to highlight some of the ways in which the franchise is stuck in the past. Mortal Kombat X is an excellent fighter, and the most fun I've ever had with a Mortal Kombat game."
Gamespot assures us that fans of the old ultraviolence will find their muse with this one: "The gruesome fatalities and X-Ray attacks that the series is known for are more gut-wrenching and creative than ever, made more convincing thanks to significantly improved visuals. No body part is safe, with everything from tongues to intestines getting pulverized and mangled. It would be easy to get caught up in the violence on display and forget that there's a deep and competent fighting game underneath, but it wouldn't be your fault. Nearly everything you do in Mortal Kombat X is a means to witness or unlock new forms of bodily torture. It doesn't get in the way of the matter at hand--combat--but you're never far off from seeing yet another brutal act in the name of victory."
But, let's be honest, you didn't need anyone telling you to buy this game. You were looking for a reason not to buy it (because you have other commitments, of course). Well, sorry to say, it looks like you'll be getting this along with the rest of us. Good luck out there.