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BioShock Infinite Delay Avoids Halo 4, Max Payne 3, Black Ops 2 Clash

BioShock Infinite's release date has been delayed according to a statement announced by the game's lead designer Ken Levine at Irrational Games.

Disappointment can be felt as one of the year's most anticipated game titles will see its October 13th launch date pushed February 2013.  The four month delay will give the game company more time to polish work out bugs on the game before release. 

"When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing," said Levine. "Since then, we've come to realize that some specific tweaks and improvements will make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need, we've decided to move the game's release to February 26, 2013. We wanted to let our loyal (and very patient!) fans know this as soon as possible."

Fans of the horror adventure series will need to wait before taking control of Pinkerton agent Booker DeWitt through a fantasy sky-universe, battling goons and bosses known as the Heavy Hitters.

"I won't kid you: BioShock Infinite is a very big game, and we're doing things that no one has ever done in a first-person shooter," Levine added. "What does this mean for you? It means a bit more waiting, but more importantly, it means an even better BioShock Infinite."

Despite the additional four month wait, fans may come to understand that potential great games were marred when production and deadlines were rushed.  BioShock Infinite may see some benefits with a delayed release.  Having the launch this year would have pitted the game against other big titles such as Halo 4, Max Payne 3, Call of Duty: Black Ops 2, and Assassin's Creed 3.  In addition to the competition is the market's current saturation of FPS, which could strain even unique titles such as BioShock.

Game company Rockstar delayed the release of its highly anticipated title Max Payne 3 for similar reasons. 

"We understand it's disappointing to have to wait another couple months for the game, but we hope you know our goal is always to deliver the best games we possibly can. Trust that the delay is all to ensure the game is as epic and highly-polished as possible," posted Rockstar Games in a statement.

The delay may not have drastically affected the title's popularity as fans are more hyped then ever after seeing the mindboggling graphics and gameplay in released trailers.  Rockstar attained a high level of quality and did not sacrifice it in order to meet a rushed deadline.

BioShock Infinite's expectations will surely grow over time as fans expect nothing short of stellar after Irrational Game's announcement.  One thing is for sure, fans will line up to experience BioShock's gameplay and battle with a new set of Heavy Hitters.

Fans are witnessing creepier Heavy Hitters such as Siren, a terrifying foe who uses spiritual powers to raise enemies back from the dead.  Another Hitter, The Handyman, uses brute force to pulverize players with its robotic arms.  The third of these Hitters include, The Boys of Silence, who utilize sound rather than sight to track down players with its giant trumpet powered helmets. And lastly, the Motorized Patriot uses heavy artillery to pump its targets full of lead.  And he will do this while wearing a creepy George Washington mask.

BioShock Infinite plans to hit PC, Xbox 360, and PlayStation 3 consoles.  Plans are also in the works for a PlayStation Vita release.  No date has been given for the Vita launch.

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