Minecraft console developer 4J Studios announced over Twitter today that a new patch for the PlayStation 4 and Xbox One editions of the game is currently in testing, a patch that should fix many of the launch bugs in the two next-gen ports.
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The patch deals a bit with world saves and save transfers on both versions. Both next-gen console ports are able to import world save files from their last-gen predecessors, though both processes had a few hiccups. This upcoming patch should fix those issues on both consoles.
The patch also adds a new "Copy Save" function, so players can back up their more precious world saves and maybe even store them elsewhere for safe keeping.
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Here are the complete patch notes, which can be found over on Minecraft Forum:
- Fix for tile entities not being saved correctly in unloaded chunks. (Empty Chests, Spawners turning into Pig Spawners, etc.)
- Enable hiding mashup-pack worlds from the saves list, and re-enabling them all from the options menu.
- Change to 'disable saving' setting so that it remains set for a specific save when reloading that save.
- Fix for Glass Blocks placed next to each other rendering incorrectly.
- Fix for enchanted items not destroying blocks as quickly as they should.
- Changed 3D sound attenuation to have linear fall-off, with special cases for thunder, Enderdragon & Ghast sounds. (Sound volumes incorrect bug)
- Improved frame-rate in Jungles.
- Fix for missing chunks in Superflat world on host console.
- Fixed an issue with mob spawning rates.
- Fix for hit box on torches sometimes being incorrect.
- Fix for entities being duplicated (every save/load cycle) for transferred worlds (Multiple Enderdragons bug).
- Fix for 'Can Build and Mine' not functioning correctly.
- Fixed issue with mobs still being aggressive while player is invisible (using Potion).
- Fixed an issue recording Spider Jockey kills.
- Fix for players riding Boats/Minecarts sometimes being invisible to remote players.
- Fix for Maps placed in an Item Frame appear as blank to other players.
- Fix to move HUD down when tooltips are disabled.
- Fix for camera resetting when going through Nether or End Portals.
- (PS4 only) Fixed an issue with save transfers not using the most recent player data.
- (PS4 only) Fix for Lily Pad breaking particle effect.
- (Xbox One only) Fix for issue with Xbox 360 Save transfer when the save is exited without saving on Xbox One.
- (Xbox One only) Fixed an issue with gamer pictures occasionally causing a crash.
- (Both) Added a 'Copy Save' option to allow people to 'back-up' their world to another save