Respawn has released details for the second of three new maps hitting Titanfall in the upcoming IMC Rising DLC pack.
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Simply called Zone 18, the map takes place in a secretive robotics base once thought long abandoned deep in uncharted territory. It's cruddy, rundown industrial area; the kind of place just begging for a firefight.
From Respawn's official blog, "Zone 18 is roughly broken into two equal sides divided by a central path. This main path has a few alleyways cutting off it which are great for Titans to escape engagements very quickly and provide pilots with fast wall runs across the map." Expect the pace of combat to be quickened; the level was designed for players to be spotted quickly and engaged. There are almost no high points to be gained by pilot or Titan, so everyone is forced to battle each other on an equal level.
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As with many Titanfall maps, the top belongs to the robot, while an underground tunnel let's the humans bicker amongst themselves without the fear of getting squished. Says designer Geoff Smith, "To make things as simple as possible I laid out the three hardpoints in a line and connected them with underground hallways. That way you could run from one hardpoint to another, avoiding Titans and hopefully run into some other players."
Zone 18 will join new maps Backwater and Sandtrap when the IMC Rising DLC hits Xbox One and PC sometime in October. The Xbox 360 update will follow soon afterwards.