One of the standout games at Steam Next Fest, Tactical Breach Wizards, blends magical elements with tactical riot police action, reminiscent of popular strategy game Into the Breach. Scheduled for release next month, it recently gained attention during the festival, securing a notable spot in Valve's top-played demo charts.
Read Also: Dead by Daylight Developer Hints at Map Revamps, Perk Buffs in Reddit AMA
Developer's Insight into Inspiration
Director Tom Francis, in an interview with GamesRadar+, revealed that Tactical Breach Wizards was born out of a deep admiration and frustration with XCOM. He confessed to spending countless hours immersed in Firaxis' acclaimed strategy series.
Francis expressed his admiration for it, yet highlighted numerous issues he has with the game. He elaborated on the emotional rollercoaster players experience, where critical decisions can lead to irreversible consequences, such as the permanent loss of cherished characters.
Francis's Critique of XCOM's Permadeath
Francis highlighted his struggle with XCOM's unforgiving permadeath feature, which often leaves players mourning the loss of veteran soldiers due to unforeseen tactical errors. "It's so compelling," he mused, "yet it can feel like a meat grinder at times."
Tactical Breach Wizards diverges from XCOM's formula with a unique narrative approach and a focus on managing chaotic scenarios with precision. Despite its departure from traditional strategy mechanics, its roots in XCOM's strategic intensity are unmistakable, resonating with gamers seeking a fresh take on tactical challenges.
Related Article: Tactical Breach Wizards Releases Free Demo, Bringing a Fresh Take to the Turn-Based Strategy Genre