Blizzard Entertainment recently decided to stop making new PvE (Player vs Environment) content for Overwatch 2 because the first set of PvE missions didn't sell well. According to Bloomberg's Jason Schreier, Blizzard now wants to focus only on the competitive PvP (Player vs Player) part of the game.
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Why Did They Stop?
When Overwatch 2 released its first PvE missions in Season 6 called 'Invasion', they didn't sell as much as Blizzard hoped. Because of this, Blizzard stopped making more PvE content and let go of many developers who were working on it. Also, the developers didn't get any extra money from the company this month because the PvE content didn't sell well.
Players Were Not Happy
People who played the PvE missions didn't like them very much. They were expecting something more exciting with different missions and ways to upgrade their characters. But what they got was similar to what was already in Overwatch 1, which was not what they wanted.
Aaron Keller, who is in charge of the game, said they had trouble making the PvE missions because they tried to do too many things at once. He said they lost focus on what was important.
What's Next for Overwatch 2?
Even though Blizzard is not making any more PvE content right now, they still want to make Overwatch 2 better. They are listening to what players want and trying to make the game more fun. So, even though they are not doing PvE anymore, they are working on new things to make the game great.
The announcement follows recent revelations from Kotaku shedding light on the internal struggles faced by the development team in creating PvE content within a predominantly PvP-focused game. Former employees cited challenges and alleged hindrances from Blizzard executives, further complicating the development process.
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