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Zero Hour Now Has a New 'Bodycam Mode' for More Immersive Gameplay

Zero Hour Now Has a New 'Bodycam Mode' for More Immersive Gameplay

(Photo : M7 Productions/Photo taken from Steam)

Operation Storm Harbor for the first-person shooter Zero Hour is now available. This update brought a wealth of new content to the game, including a new mission, as well as a new feature that amps up the immersion.

Storm the Front

Zero Hour players can now play the game's second major mission called "Storm Harbor." Here, players will partake in a covert operation with the objective of eliminating the arms dealers that may be tied to organized crime.

Players can utilize the different entry points into the warehouse. Clever use of the shutters in the area can provide players with some cover as they navigate through the darkness. But, be prepared, these criminals will not hesitate to fire at anyone who tries to stop the trade from happening.

Read Also: Much Awaited K9 Attack Dog Now Available in Zero Hour

Improved Immersion

The Operation Storm Harbor update for Zero Hour also introduced a new feature that provides players with a more immersive experience. This new feature is called "Bodycam Mode."

As one can tell, the Bodycam Mode allows Zero Hour players to see the action through the lens of their equipped body cam. Players who have seen SWAT raids in real life should be familiar with this.

Speaking of improving immersion, the developers have made some adjustments to the muzzle flash visual effects as well. Now, players can see a more pronounced flash every time they pull the trigger.

Patch Notes

NEW

  • Added New Attacker model

  • Added New Attacker first person view model

  • Added Error Prompt for detecting error in game for easier bug fixing

  • Added Loading additional data progress UI

  • Added Player character eyelid animations ( SWAT for now)

  • Added New AR Muzzle VFX

  • Added New SMG Muzzle VFX

  • Added New Deagle Muzzle VFX

  • Added New Pistol Muzzle VFX

  • Added Co-op lobby camera mode choice option

OPTIMIZATIONS

  • Optimized Separate occlusion culling for each map

  • Optimized All maps

  • Optimized Squad AI

  • Increased Fire rate P10C

  • Increased Fire rate Mock17

  • Increased Fire rate FN57

  • Increased Weapon damage for BIZON

  • Increased Weapon upward kick for FAL

  • Reduced Weapon recoil for FAL

  • Improved Suspect AI with new flashbang reaction animations

  • Improved Suspect AI with new Alert animations

  • Improved Suspect AI with new blinded by flashlight animation

  • Improved Squad AI behavior update tick rate

  • Improved Squad AI to fall in auto after 10 secs

  • Improved smoother sprint to walk transition in first person view

  • Improved Suspect AI cancel alert animation if player is shooting

  • Improved Deathmatch FFA to save last used loadout as well

BUG FIXES

  • Fixed Stuck in additional loading due to format issue

  • Fixed Player leaving during round end causing match to be stuck

  • Fixed Training UI scaling for various resolutions

  • Fixed Suspect AI turning to player weirdly

  • Fixed Suspect AI not facing spawn direction properly

  • Fixed Squad AI looking up and moving

  • Fixed Squad AI moving away to the wrong direction

  • Fixed Hostage giving out error in the background

  • Fixed Prison Break co-op not being able to return to menu

  • Fixed Rappel audio called twice

  • Fixed Paradise City TDM Quick match bug

  • Fixed Missing Embassy vaulting

  • Fixed Missing Rats den vaulting

  • Fixed AKU running with foregrip animation loop issue

Zero Hour Operation Storm Harbor is now available on PC.

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