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ICYMI: ‘Mobile Legends: Bang Bang’ revives Diggie in its Meta Game Through its Recent 1.6.58 Patch

ICYMI: ‘Mobile Legends: Bang Bang’ revives Diggie in its Meta Game Through its Recent 1.6.58 Patch

Mobile Legends: Bang Bang seemingly anticipates Diggie's return to its metagame as buffs and adjustments recalibrated the hero's essence and importance in a team.

With its sudden death for months in the priority pickings in Ranked games and in the professional play - MLBB Professional League (MPL), Diggie's buff in Moonton's recent patch 1.6.58 had boosted the hero's scaling and bursting capabilities.

It can be remembered that in the past seasons of MPL Philippines, since Aura Philippines (now Echo Philippines) introduction of the feeding Diggie strategy, the timekeeper every game may be up for contention or be automatically at the ban HUD.

With it nerf from its exploitative passive skill - Young Again, players will still receive a hero-worth bounty after killing Diggie, in contrary with the epitome of a nuisance - if Diggie had died at least ten to 15 times, the bounty it gave every after kill on that threshold will only be as much as killing a jungle neutral or creep.

However, this time around, it is not the case anymore. Moonton decided to align its first skill Auto Alarm Bomb with Aldous and Cecilion.

That is right! It is now stackable, but the stacks will be halved upon death.

The specific and exact number adjustments are as follows, as gathered from an article of One Esports:

Overall Health points and Physical Defense

Base HP increased from 2351 to 2468

Base Physical Defense increased from 16 to 20

Skill 1 - Auto Alarm Bomb

Its base damage is decreased from 500-800 to 500-600, while the magic power bonus is decreased from 120% to 100%. It no longer runs on charges, with a reduced cooldown. Its activation delay is slightly reduced.

New Effect: Diggie gains 2 stacks of [Dangerous Sparks] each time his owl alarm hits an enemy hero, each stack increasing the skill's damage by 1% (up to 60 stacks). Diggie loses half the stacks upon death but will gain 1 stack of Dangerous Sparks each time his skills hit an enemy hero when in the egg form.

Ultimate - Time Journey

Its shield increased from 400-700 to 600-900 points.

In a report by Mid of Feed, Diggie before the patch note had a 50%-win rate in a not disclosed number of matches having 75%, 46%, 59%, and 28% as its ability effects, offense, durability, and difficulty numerical scores, respectively.

This rework on Diggie's first skills is a real deal as players can prospectively use this as now's mid-laner. [The one who stays and clears minions as well as protect the middle lane]

It can be referenced that Choox TV has shown in a seeming troll game with Diggie, where he flew to his opponents' base to wait for possible dying enemies and plant as many bombs as he could, giving him an instant kill.

This update, now increasing the bombs' numbers into five, unlike before's three, an assassin Diggie is not impossible to arrive in the Land of Dawn.

Apart from this, its squishiness is toned down as attributes of his health points and physical defense were slightly increased; the 200-point increase in its ultimate is a big chunk of shield added perfect for burst-banking opponents.

This article was posted on GameNGuide, written by: Jhon Paul Salazar

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