Eidos Montreal and Square Enix’s upcoming stealth action title Thief is back in news. Eidos Montreal has revealed that the new Thief will not feature any kind of quick time events (QTE).
Discussing the game and its features at a recently held Community Q&A session, EIDOS Montreal’s Valerie Bourdeau confirmed that the team is not looking to implement any sort of quick time events for the new game.
On asked as to how the team is planning to implement QTEs for the new game without breaking the game’s immersion, Bourdeau stated: “Oh, I want to answer that one! I was hoping someone would ask. Easy, we're not implementing them.”
“To begin with, there were very few instances of QTEs in the game; in fact there was only one in that whole hour-long E3 demo. However, given the strong reactions it evoked in the press and the community, it was an easy decision to do away with them entirely. So we're not doing it. No quick time.”
Additionally, a few questions were also raised about a detailed list of features and abilities that Garret will have at his disposal in the game's “hardcore mode.”
“We will reveal more as we get closer to launch, but we now refer to ‘hardcore mode’ more as a custom difficulty mode. This allows players to customize the game in a number of ways,” said Lead Level Designer Daniel Windfeld Schmidt.
“One of my favorites is the Ironman: if you die, game over. Hey, what is life without a little risk? We even added a "If the enemy detects you, you die" mode. Now combine that with the Ironman... You get the point! Remember, these are extra options especially suited for those who crave a little more challenge.”
He also added that there is the possibility of disabling Focus and related abilities, and this comes “in addition to the option to disable specific elements of the UI, like the reaction icons for NPCs. The UI list is pretty extensive, so don't worry, you will be able to get the game just the way you like it.”
Thief is currently scheduled to release on PC, PlayStation 4 & PlayStation 3, and Xbox One & Xbox 360 in 2014.