Developer Turn 10 Studio’s upcoming racing title Forza Motorsport 5 looks quite pretty with its high-end graphics and realistic physics. However, in spite of all these, Turn 10 feels that the game is not necessarily a “hardcore simulation racer.”
Recently, in an interview with IFCA Racing, Forza 3 director Dan Greenwalt stated that the new Forza is far from just a regular, hardcore racing title, and the company is aiming to create a more human connection between players and the in-game cars and tracks.
On asked whether racing will become the pre-eminent attribute of Forza in the future, and if it will ever return to its roots and make simulation racing the primary reason for Forza again, Greenwalt stated: “If you’re asking will we ever make a hardcore simulation racer, the answer is no. If you’re asking will we try to attract more people to racing by blending gaming with racing, the answer is yes.”
On the topic of the present situation of the Forza franchise and if Turn 10 has a specific direction of where it is heading from here, Greenwalt said that the company sees Forza as being “the master of everything offered by any simulation car game available anywhere, whether on a console or PC. Forza stands alone in our opinion because it offers so much more at such a higher level than anything else out there.”
The interview headed off to a more constructive criticism at time with questions about in-game features being thrown at Greenwalt. On the topic of the new Forza having computer controlled pit stops, and no real degradation as far as tire wear is concerned, Greenwalt countered:
“Forza (and Forza 5 in particular) offers so much more than these rather minor details and concerns from our niche brothers and sisters on the racing side of Forza life. We feel that the true source of Forza entertainment comes from its overall execution and the emotional connection derived from its unparalleled immersive content.”
“I feel that any details that are allegedly missing are far outweighed by our cutting edge graphics and physics. But it’s not just these critical aspects; it’s also (in the case of FM5) the new power of the Cloud that places us on an entirely new plateau beyond anything anyone has out there. So, I think we can be forgiven if we don’t have every feature under the sun,” he added.
Forza Motorsport 5 is currently scheduled for a November 2013 release alongside the new Xbox One.