Blame it on Sean Murray if "No Man's Sky" landed badly in August, but at least Hello Games is trying to pick up the pieces and setting them up in right places. Blame it on ourselves partly as well for expecting too much "No Man's Sky" fireworks, thanks to hyping and exceptional adverts.
Undeniably, "No Man's Sky" is living under the same roof in the gaming world with casual players, critics and lovers alike. This launch title for PlayStation VR is a classic example of a game well advertised yet dipped a bit upon release. In fact, "No Man's Sky" came to a point where UK legislators pushed investigation for false claims. Here is the catch - could it be called false still if the developer is trying to fix it anyway?
Elements that gamers considered as lacking in "No Man's Sky" are boss fights, pre-combat build-up and so on. Those are simply how games should be - traditionally. Then came this title without such elements and Murray with his Hello Games getting all the banhammer to access gaming Utopia. But hey, update 1.1 is here to try and make the team get that key to "No Man's Sky" redemption, GamesUltd said.
"No Man's Sky" patch 1.1 sports 21 changes in gameplay hailing from every corner where bugs and glitches are teeming. From technology becoming instantly charged to improved resources piling, everything is leading towards better "No Man's Sky." While GameNGuide reported that Hello Games doesn't expect a big bang, it seems that they are just being humble this time around.
Then here comes about two dozens of changes in "No Man's Sky" visuals. From color to texture and lighting, Murray and crew is settling in the right place this time. At any rate, "No Man's Sky" patch 1.1 is coming soon and gamers will surely dissect every changes done. Let us just hope that this time, Hello Games learned to blaze the trail correctly.