Epic Games Shuts Down Infinity Blade: Dungeons Developer Impossible Studios


Less than one year after opening, Epic Games will shutter their newest developer, Baltimore-based Impossible Studios.

The team, comprised largely of employees from Kingdoms of Amalur: Reckoning developer Big Huge Games, was founded last June shortly after the collapse of publisher 38 Studios. According to a statement from Epic founder Tim Sweeney, the studio wasn't shut down based on the quality of their work, but because the situation "wasn't working out for Epic." As a consolation for their loss, Impossible employees will recieve three months of severance pay, and the group will retain the rights to the "Impossible Studios" name and logo.

The studio closure leaves Impossible's current project, Infinity Blade: Dungeons, without a home. According to Sweeney, the project is currently "on hold" while Epic decides the game's fate. Dungeons, a spinoff of Epic's Infinity Blade series, is an iOS dungeon-crawler: Impossible was founded specifically for the project, given the similarities between the game and Kingdoms of Amalur.

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