It looks like Lara Croft's latest adventure will not be releasing on Nintendo's Wii U according to Tomb Raider creative director Noah Hughes.
In a recent video interview with True Gaming and reported first by Polygon, Hughes said that the game has already been tailored for the current generation of gaming platforms, the PlayStation 3 and Xbox 360.
"I'm always a fan of the Nintendo systems, that in particular they really push interface design. And from a game design perspective it's fun to play with new interfaces," Hughes told True Gaming. "Having said that, it's something that I think we would want to tailor the experience to if we were going to do it, and currently we're offering it on PlayStation 3, Xbox and PC."
He said those gaming platforms offer gamer roughly the same type of experience and that the Wii U's interface would force the development team to do something unique based on that interface.
"I think something like the Wii U often asks you to do something unique based on a unique interface," Hughes told True Gaming. "So that's something as a gamer I love, but it's something you don't want to do half-heartedly as a developer."
In the interview Hughes also talks about how the Tomb Raider series had become stale and how the studio attempted to reimagine the series in order to capture the attention of gamers.
"So this time around we said 'we want to do something fresh,'" Hughes explained. "We want people to sit up and take note and say 'Wow I haven't see that before.' So that was kind of the starting point and one of things we wanted to achieve creatively with that was to bring out Lara's character,' to reintroduce people to someone who has a real kind of human feelings."
In a previous interview with IGN, Hughes also spoke about Lara Croft's personal journey through the new video game.
"The central answer is that we try to make all of Lara's actions feel motivated. We don't want every kill to be the first kill," Hughes said. "Lara does need to cross a line, but you see her struggle several times with staying across it. She even tries to talk down the enemy combatants, but they're not having any of that."
He continued,"We try to challenge Lara emotionally in other ways, and as we get into later aspects of the game we challenge Lara's core belief system. The challenges make her become who she will become one step at a time, and that's not all about killing people. She doesn't enjoy killing people. She doesn't quickly go from not wanting to kill to wanting to kill; she goes from not wanting to kill to forced to kill. And she always struggles with that."
Tomb Raider will release on March 5, 2013 for PlayStation 3, Xbox 360 and Microsoft Windows. You can watch Hughes' full interview with True Gaming in the video below...