“No Man’s Sky”game director Sean Murray has come forward to address allegations that the game is running on the ‘superformula’, hence dousing all issues associated with any patent-infringing issues hurled at Hello Games.
What is the “Superformula”?
Set to launch next month, the hype surrounding “No Man’s Sky” got a bit of bite with reports that it was using an algorithm called ‘superformula’. Genicap, a Dutch company claims to have the rights to the algorithm which is credited to Johan Gielis.
The “Superformula” is seen as a cheap but powerful solution that is allegedly behind “No Man’s Sky” to generate land easily in 3D. It was here where Genicap came into the picture claiming that Hello Games used the algorithm without their inputs.
Murray responds
Sean Murray shed some light on the accusations and denied that “No Man’s Sky” was using the alleged ‘superformula’.
“No Man’s Sky doesn’t actually use this “superformula” thing or infringe a patent. This is a non-story… everybody chill. I wish Johan Gielis, the author, all the best in future. We’re going to meet and chat maths once the game is out”.
Seeing how massive “No Man’s Sky” is promising to be, this marks the second time that Murray and Hello Games have been dealing with legal issues. The first one was tied up with the use of the word ‘sky’ and now this claim tied up to Gielis.
Last time out, it was reported here on Game N Guide that “No Man’s Sky” is imminently coming on Aug. 9 for the PC and the PS4. The ambitious space exploration game has already been delayed as folks wane on how Hello Games was able to come up with something that will allegedly house 18 quintillion planets.
“No Man’s Sky” offers endless possibilities, putting into question on how players can even come across one another. All that should be answered once the game officially launches next month.