Although popular "Harvest Moon"-inspired indie farming sim "Stardew Valley" had been rumored to be getting ported to consoles, creator/developer Eric Barone/ConcernedApe announced a port coming to the Mac and Linux machines.
Barone made the announcement on his Twitter account, saying that the Mac and Linux versions of the best-selling "Stardew Valley" are dropping next week, on July 29. This is way ahead of the upcoming Playstation 4, Xbox One, and Wii U ports that he said are arriving by the fourth quarter of 2016.
Meanwhile, Barone is still working on "Stardew Valley"'s much-anticipated multiplayer mode (which will be a co-op experience), localizations of the game, and the big 1.1 patch. GameSpot reports that the 1.1 patch is set to include new buildings, crops, goods, events, more marriage content (as well as more possible candidates for marriage), and more things to do in the late game, among other new additions.
"Stardew Valley," a one-man creation after Barone decided to improve on "Harvest Moon," was a surprise hit when it came out in February earlier this year, with people praising it for being engaging and addressing the issues of the aforementioned "Harvest Moon" franchise—the forefather of the farming simulator. Barone continues to work on the open-ended game long after its release, which is part of the reason why fans patronize it. Its flexibility toward modding also helps with its popularity, with one particular mod replacing all the farm animals in the game with Pokemon, among other possible changes.
If you're on PC and you want to play "Stardew Valley," however, you can get it on Steam for only around $9.99. As of right now, the game has sold over 200 million copies. We'll update you with the release dates for all the other promised ports and the new update as soon as we get new information about them.