Paradox Interactive recently released the new installment to the "Hearts of Iron" game series called "Hearts of Iron IV." The video game has a strategic concept that mainly concentrates on World War II.
Handling The Whole Game
Strategically, "Hearts of Iron IV" players will not only focus on leading its team and special units, but it has to lead the whole country, according to Yibada.
Strategically, the users will have to play the role of a president, a chief commander and a business tycoon all at once.
With this, the "Hearts of Iron IV" gamers have to lead the entire happenings of a war. This starts from training soldiers, planning the warfare, the attack, gathering weapons, up to organizing the troops to strike.
In short, the player has the ability to control everything in "Hearts of Iron IV," GameSpew reported. They will be responsible for the state's developments, from the flow of supply to the equipment need to be used.
Strategic Planning
The strategic planning might look fine, but to balance everything, "Hearts of Iron IV" trading system is sadly one-dimensional.
The players should have combat preparation as there are a lot of tools available to produce extensive attack and deployment plans.
Also, the structure of the gamers' troops in "Hearts of Iron IV" should be very meticulous and well detailed. They also have a number of controls in working with the units and divisions.
'Hearts Of Iron IV' A Powerful Game
"Hearts of Iron IV" might be too good to be true, but Paradox Interactive made sure that the game will deliver the best that it can be.
It might be overpowering in depth and complexity by squeezing a lot of features in one single game, but it is indeed powerful as per Kotaku.
However, the players should note that the more things they can perform in "Hearts of Iron IV," the more buttons and menus they have to handle. With this, they can be drowned in strategic planning and player schemes.