Epic Games is creating a new game studio called Impossible Studios, based in Hunt Valley, Maryland, according to an Epic Games' press release
Impossible Studios will be led by Sean Dunn, who previously worked as studio general manager for the defunct Big Huge Games. The studio is best remembered for this year's release of Kingdoms of Amalur: Reckoning. Dunn has also held positions at publishers THQ and Activision.
"We were so glad we could help keep this great team together, and we're lucky to have them," Epic Games President Dr. Michael Capps said in the announcement. "At the time, I said that finding a full team of superstars was 'impossible' and apparently the name stuck! Pairing the imagination and experience of Impossible with Epic's technology, IP and resources makes for a business greater than the sum of its parts."
The new development will consists of other former employees at Big Huge Games, who lost their jobs when parent company 38 Studios laid off all of its employees in May and filed for bankruptcy in June. Big Huge Games created the well received Kingdoms of Amalur: Reckoning and were working on a multiplayer online game called Project Copernicus.
Impossible's first project is the touch-based action role-playing game Infinity Blade: Dungeons for iOS. The game is set for release on the App Store later this year. The game is going to be developed as a collaborative effort between Epic, Chair and Impossible. Further work on the game will be done at Impossible's new Maryland office.