In the first developer diary for Aliens: Colonial Marines, we got a pretty basic overall look at the upcoming shooter. But now, in the second developer diary, we get a more inside look at the development that went into the design of the infamous xenomorph. The cool thing? There's a good chance that we'll get a few new xeno types when the game is released. Said Gearbox CEO / President, Randy Pitchford, "Hives of aliens can conceivably have different types of aliens working together, and maybe in the films we didnt see all the types. Maybe in the videogame we could see more of these types, so this inspired us to dream up more of how an alien hive would function and what other kind of xenos would be part of that function."
Ever ready to eliminate the xeno menace are the armed to the teeth marines. According to writer Mikey Neumann, "We have every weapon from the film in the game, and we also have some new ones." So expect to see some other heavy armaments in addition to pulse rifles, smart guns, and flame throwers.
And if you ever wondered what ever went on with that flipdown eyepiece the marines sport in "Aliens," check out the trailer below.
"Aliens: Colonial Marines begins with an ostensibly abandoned ship, the U.S.S. Sulaco, recovered in orbit around LV-426. Players lead a group of highly trained United States Colonial Marines as they board the deserted craft to uncover the fate of the crew. They will have to fight to survive unspeakable horrors and their own anxieties as they chase down the truth behind a galaxy-spanning deception that places humanity at the mercy of the most murderous and deadly species in the universe. Aliens: Colonial Marines features authentic environments, such as the surface of LV-426 and Hadley's Hope, weapons inspired by the film series and is designed to provide an exhilarating and engaging new chapter in the Aliens universe."
Aliens: Colonial Marines is due out February 12 of this year, for PS3, Xbox 360, and PC, with a Wii U version announcement "at a later time."