The last round of gaming awards shows for 2014 titles are wrapping up this time of year, and the SXSW Gaming Awards yesterday provided another string of results to pore over.
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The same games have generally been seen across all major awards shows, but there has been a decent amount of variation in the winners. SXSW Gaming Awards has some interesting categories that don't appear in other shows, which allows the panel to give credit to additional deserving games or groups.
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The selections are quite good, in my opinion, with very few controversial decisions. Everyone will have a different GOTY choice, but that's just the nature of awards shows. Without further ado:
Video Game Of The Year: Dragon Age: Inquisition
Mobile Game of the Year: Hearthstone: Heroes of Warcraft
Tabletop Game of the Year: Star Realms
Excellence In Gameplay: Middle-Earth: Shadow of Mordor
Excellence In Design And Direction: Middle-Earth: Shadow of Mordor
Excellence In Multiplayer: Super Smash Bros for Wii U
Excellence In Visual Achievement: Far Cry 4
Excellence In Technical Achievement: Destiny
Excellence In Art: Child of Light
Excellence In Musical Score: Transistor
Excellence In Narrative: The Wolf Among Us
Excellence In SFX: Alien: Isolation
Excellence In Convergence: South Park: Stick of Truth
Matthew Crump Cultural Innovation Award: This War of Mine
Most Valuable Add-On Content: The Last of Us: Left Behind
Most Valuable Characeter: Ellie, The Last of Us: Left Behind
Most Anticipated Crowdfunded Game: Star Citizen
Most Valuable eSports Team: Cloud9
Most Valuable Online Channel: Rooster Teeth