Football Manager 2015 has been updated once again, upgrading various aspects of the match engine and fixing numerous bugs.
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There's a lot of tweaking and balancing needed in such a complex simulation game, and the developers have been consistently listening to fan feedback. The latest patch doesn't focus on anything in particular, but addresses some issues across the board including crashes, editor issues, goalkeeping AI, and defensive marking in lower level football.
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Additionally, two new skins have been released: The Football Manager Skin, and the Football Manager Classic Skin. These alter the look of your UI, and can be changed at any time. Below are some highlights from the patch notes (the full list is just too long!) for update 15.2.0 from Sports Interactive's forums:
STABILITY & PERFORMANCE
- Fixed rare crash when continuing edited save game
- Fixed rare crash during processing
- Fixed rare crash when reading inbox news item
MATCH ENGINE
- Improved marking at lower levels
- Fine-tuned keeper positioning when an attacker is in a shooting position
- Improved use of passes for players to run onto
- Fixed some instances of poor goalkeeper reaction times
- Fixed goalkeepers not getting back to their own goal quick enough after passing outside their area
- Tweaked goalkeepers ability to turn shots behind rather than back into play
- Improved movement of attackers from crossed free kicks
COMPETITIONS
- Fixed players staying on international duty for too long
- Adjusted fixture scheduling when using the 'Use Saturday and Wednesday Matchdays' Preference
- Fixed issue where the User would not be asked to set the length of pre-season training
TRANSFERS & CONTRACTS
- Increased number of transfers from abroad for some nations in Eastern Europe
- Fixed issue where the user was forced to offer a new contract when purchasing a percentage of an agent owned player already at their club
- Fixed issue where the user could not respond to an agents negotiation for an agent owned player
- Fixed MLS teams signing too many Goalkeepers
- Improved MLS squad building
- Improved MLS AI decisions in Expansion draft
- Improved MLS AI trade negotiation
PLAYER HAPPINESS
- Fixed David Villa and Frank Lampard being unhappy as soon as they join up with NYCFC
- Ensured promises made to players when convincing them to join your club are displayed
- Reduced chance of tutoring agreements breaking down leading to disliked person chats
- Ensured promise to 'Win Silverware' lasts long enough to be upheld for cup wins
- Fixed club underachieving chats happening to often to individual players
FINANCE
- Fixed wage budget slider being blocked by Premier League FFP rules when adding money into transfer funds
- Fixed inactive clubs being over valued
- Adjusted wages club can offer after promotion
MEDIA
- Fixed rare problem where inbox news items no longer appeared
- Fixed instances of code in news item
- Fixed rare case of sacking news item not being displayed
- Fixed instances of deadline day repeating
- Fixed instances of subscriptions being reset
- Fixed competition win news item referencing wrong competition
- Fixed news item offering user option to discipline AI player
- Fixed instances of winter break questions being asked incorrectly
- Fixed instances of incorrect news items regarding Nations League
USER INTERFACE
- Can now assign players outside the match squad any starting 11 position or spot on the substitutes bench via their Pkd menu on the Tactics Overview
EDITOR (STANDALONE)
- Fixed allowing User to choose file save location
- Fixed files can be extracted in to the game from chosen save location
- Fixed various save corruption and 'disappearing' fmf file issues
- Fixed nations failing basic rules verification with no edits made
- Further error message improvements
- Fixed Future Fee incorrectly added in to edited loan
- Fixed Kit Selection panel now displaying
- Fixed edited prize money being paid out correctly
- Fixed some registration dates not being extracted correctly
- Fixed some edited competitions not being scheduled correctly
- Fixed Add Language to Local Region