You can't throw a dead cat these days without hitting some sort of war game. There's Call of Duty, Battlefield, Medal of Honor, Gears of War, Homefront, Halo and the list goes on. War is exciting. War is fun to play. War features valiant heroes and dastardly villains. War is a great video game.
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But war is also hell. And while we run around, upgrading our weapons and headshotting "the enemy", we may forget that war is not fought in a vacuum. While we're out running and gunning, there are people all around us, unseen, unheard but still present. And for them, picking up a gun and fighting just isn't an option.
That's the guiding principle behind Deep Silver and 11 bit studio's This War Of Mine. The game follows a group of survivors of a conflict as they try and do just that: survive. None of them are imbued with some alien power or discover a new kind of weapon. Your day is spent foraging for resources; food, water, medicine, and foster relationships between yourself and the other survivors.
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Around you the war rages, but you are forced to adapt and try and create some small measure of peace and tranquility, knowing that it could be destroyed at any time. If that sounds like a harrowing experience for a video game - which are known for their more escapist qualities - that may be just the point. All war movies are antiwar movies. Perhaps all war video games should be antiwar games as well.
11 bit studios CEO Grzegorz Miechowski says " "I'm very happy to work with Deep Silver. Great game deserves great distribution. Especially a game that says [an] important antiwar message."
The pack shots for the PC release have been revealed. This War Of Mine comes out Q4 of 2014 on PC, Mac, Linux and mobile platforms.