WWE SuperCard is, only a week after release for iOS and Android devices, already the most successful WWE branded casual game of all time.
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"Surpassing 1.5 million downloads globally for WWE SuperCard in less than one week is truly an incredible accomplishment," said Casey Collins, executive vice president, consumer products, WWE. "2K's video game expertise combined with WWE's strong brand appeal and passionate fan base set the foundation for a successful mobile application."
"In less than one week, WWE SuperCard broke 2K's records and became one of the company's most popular free-to-play games to date," said Chris Snyder, vice president of marketing at 2K. "WWE SuperCard is a fun, engaging and addictive game for mobile game enthusiasts, WWE fans and card collectors alike, bringing the larger-than-life action of WWE straight to their mobile devices to engage with at home or on-the-go."
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With an average rating of 4.5/5 stars on iTunes and 4/5 on Google Play, it looks like the fans are pretty happy with the game as well. In fact, they've already:
- Logged in to WWE SuperCard for more than 18 million unique sessions;
- Spent approximately 14 minutes in an average gameplay session;
- Achieved more than 82 million victories in Exhibition Mode;
- Commenced more than 575,000 King of the Ring season-based sessions.
With over 400 cards across seven rarity levels in play, gamers can build their own team of Superstars, Divas and Legends and challenge friends to matches.