Bungie has announced some statistics about the Destiny alpha, including the astounding number of games played in the four-day period.
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More than 6 million matches were contested during the limited alpha, an impressive number by a limited number of players in a short span. That's not the only statistic Bungie provided us, also listing 149,522,313 Primary Weapon kills, 21,687,298 Super Ability kills, and more. The post with the full listings can be found on Bungie's official site.
"Celebration is very atypical at our studio," the post states. "Successful milestones fly by without the pomp and circumstance you might expect out of a group of ultra-passionate game creators with an unlimited supply of Red Bull. More often than not, our collective enthusiasm is tempered by a fiery criticism that would make even the most e-battle hardened YouTube commenters wince away from the screen, eyes watering. But this week at Bungie, we danced... and so did some of you.
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"Putting our Alpha out there lit a new kind of fire here at Bungie. It feels like we've been reborn. Putting alpha code out in the wild is always a risk; that build is ancient by our standards, riddled with content and bugs we'd never allow through to ship.
"In many cases, the really rough and jagged edges had been hammered smooth long ago, making it all the more difficult to see them discovered, but in just as many others, there's still work to do, and the only way to get it done is to let you touch down in our world to tear the place wide open."
You can read my impressions from Destiny's alpha here--it impressed me most with its competitive multiplayer. Bungie says the alpha really was a testing phase and not nearly the final version, and that the beta and finished game will be better because of the data collected.