Frostpunk 2 Preview Leaves Players Battered, Bruised But Wanting More

Frostpunk 2 Preview Leaves Players Battered, Bruised But Wanting More

Frostpunk 2, the highly anticipated sequel to the popular and brutal city-builder by 11 bit studios, is set to launch on July 25, 2024, but a preview of the game has captivated players who were able to try it out early.

Despite the game's prequel being filled with complex foundations, Frostpunk 2 manages to be welcoming to new players who are just getting into city-building and survival games. The game blends the two genres so delicately and provides an immersive gaming experience.

Frostpunk 2 Preview Captivates Players

Frostpunk 2 is set to launch on July 25, 2024, and players who were to get their hands on an early preview were battered and bruised but wanting more.
(Photo : 11 Bit Studios / Screenshot taken from Steam)

The upcoming game tasks players with building and evolving a city in order to fight against the endless cold. Frostpunk 2 has similar objectives to its prequel but turns everything up a notch in scale.

Instead of constructing individual buildings, you will create entire city districts with only a single click of your mouse. Also, time is no longer measured in minutes but ticks by in weeks and months.

What is also worth noting is that in Frostpunk 2, there is a greater emphasis placed on the politics of the world as well as the influence of the factions that reside in it, according to IGN.

At the start of Frostpunk 2, both newcomers and veterans of the franchise will have to finish the game's tutorial stage which introduces sweeping gameplay changes. The game's motto is "The city must not fall," which is something most players will probably fail in their first half hour.

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You will have to keep a small community of Wanderers safe as they can quickly lose faith if you leave them in the freezing cold and have them worked to the bone. Players will need to learn from their mistakes so that they can treat their people with greater care in their next playthrough.

The tutorial itself is only a half-hour prologue that sets up the game's tension of what it requires from you in order to survive. One of the objectives that players are given is stockpiling 40,000 food rations in 76 weeks before a severe whiteout arrives that covers the settlement in a thick snowstorm.

A Brutal But Immersive City Builder

The city that you manage operates off output, which is the resources that are produced by districts, buildings, and workers. You also need to manage demand, which includes food, shelter, goods, materials, and heat (which is particularly important), said GameInformer.

Despite your best efforts, there is a chance that some of your people will fall sick and will become unable to work, reducing your capabilities of producing food.

Illnesses rise and fall based on various factors, including food supply, heat, and shelter availability. Your people can also get injured, which also prevents them from working at all.

The opening objective of the game focuses on Frostpunk 2's new gameplay mechanic, the Council. The original game allowed players to freely enact whatever laws they wanted and rule their population with an iron fist.

But in the sequel, these kinds of choices are not entirely your own as citizens are now able to vote on laws before they are passed. This allows them to reject certain advances that might have helped make the entire situation a bit easier to deal with, according to GamesRadar.


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