Square Enix's upcoming online party shooter, Foamstars, has faced persistent comparisons to Nintendo's Splatoon due to their shared core mechanic of colorful sprays affecting the opposing team. While the similarities are evident, the Foamstars team emphasizes the game's innovation in an exclusive interview with VCG.
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Breaking Down the Foam
Foamstars introduces a distinctive gameplay element by allowing players to cover the arena and opponents with colorful foam. Unlike Splatoon, this foam remains on the field, altering the map's geography. Players can surf over it, create strategic hiding spots, and block opponents.
Producer Kosuke Okatani asserts that despite surface-level resemblances, Foamstars is a "completely different game" with a unique mechanic that could potentially shape a new genre alongside titles like Splatoon.
Navigating the Competitive Realm
As Foamstars prepares for its February 6 release as a PlayStation exclusive, the question remains whether it can carve out its space in the competitive PvP shooter market. Positioned as a hero shooter, Foamstars introduces a diverse cast of characters, each with unique weapons and playstyles. The hope is that this, coupled with the innovative foam mechanic, will propel Foamstars into the competitive shooter scene.
Foamstars adopts a strategic launch for its February 6 by debuting on PlayStation Plus, offering immediate access to subscribers to build a robust player base.
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