The PC system requirements for the Resident Evil 3 remake has been updated by Capcom, and it is leaving behind some users of legacy operating systems in its bid to go next-gen.
The aforementioned changes axed both Windows 7 and Windows 8.1 from the required OS to run the game. According to TechRadar, the changes were due to a major upgrade patch that affects, at the very least, only the Steam version of Resident Evil 3 on Windows 10. This means that even if you were able to play before with Windows 7 or 8.1, you'll need to upgrade your OS before you can play the game again.
As per the game's official Steam page, here's the updated Resident Evil 3 system requirements for PC. The hardware requirements also changed alongside the OS, as the game is now a fully exclusive DX12 title:
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OS: Windows 10 64-bit
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CPU: Intel Core i5-4460/AMD FX 6300 (minimum), Intel Core i7-3770/AMD FX 9590 (recommended)
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GPU: NVIDIA GTX 960/AMD RX 460 (minimum), NVIDIA GTX 1060/AMD RX 480 (recommended)
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RAM: 8GB
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DirectX version: 12
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45GB available disk space
However, Capcom did post a short patch notes document on Steam detailing other changes aside from Windows 7 and 8.1 getting axed. According to them, players will now have to switch the game to Offline mode everytime they want to play the current version of the game. Aside from that, the devs are also warning that the game can't be reverted to its original version once the next-gen upgrade has been applied - which will be automatically installed unless you have auto updates turned off (hence the Offline Mode warning).
The changes, while not exactly big, were actually part of Capcom's plan to upgrade the game for next-gen consoles. Naturally, the PC port of the game is part of the equation and will receive ray tracing support.
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What Does The Ray Tracing Update Bring To Resident Evil 3 Remake?
Several YouTubers have already started testing the game's RT update (which actually also comes to Resident Evil 2 and Resident Evil 7: Biohazard), and it looks like the update does bring some noticeable visual upgrades. Here's a video demo from the YouTube channel Republic Benchmarks, which shows the game running with High ray tracing settings and max visuals on an RTX 3060. Check the 3:00 timestamp for RE3:
Even with the ray tracing settings on High, Resident Evil 3 still runs quite well on the relatively mid-range 3060. It maintains a frame rate ranging from the low 50s to high 60s (with some slight bumps to 70s) with the incredibly hardware-demanding setting turned on.
It looks like the game's reflections and shadows got more realistic with the update patch, as ray tracing often does. However, turning on the setting and cranking all visuals to max even at 1080p will consume over 8GB of VRAM. So watch out for that.
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This article is posted on GameNGuide
Written by RJ Pierce